TOTAKU GAMES / SERVICES
We build
your app.
TOTAKU GAMES is a small experienced studio based in Stuttgart, Baden-Württemberg, Germany, specializing in (mobile) games, AR/VR experiences, cross-platform apps and gamification systems. We use Unity, Godot and Flutter to build high-quality apps without the overhead of a bloated agency setup. Direct communication, clean code, and apps that actually work.
Games & Interactive Experiences
Full game development or interactive experiences. From concept to launch. Unity for high-fidelity visuals, Godot for lean and performant projects. Both first-class.
- → Mobile games (Android & iOS)
- → Companion apps for board games & books
- → Educational games & gamification
- → Prototypes & proof-of-concepts
Cross-Platform Apps
One codebase, every platform. Flutter delivers native performance on Android, iOS, desktop and web. Ideal for utility apps, tools, and UI-heavy applications.
- → Android, iOS, Desktop, Web
- → Companion apps for physical products
- → Data-driven applications
- → UI-intensive tools
AR & VR Experiences
Augmented reality in the browser or as a native app, no extra hardware required. From interactive product visualizations to fully immersive VR experiences.
- → Mobile AR (Android & iOS)
- → WebAR — no app download needed
- → Product visualization & marketing
- → Education & trade show experiences
Gamification & Backend
Points, achievements, leaderboards, daily challenges, game mechanics that bring users back. Including the backend infrastructure to support them.
- → Points, badges & leaderboards
- → REST APIs & database integration
- → User management & progress tracking
- → Self-hosted or cloud deployment
Who is this for?
Publishers
Apps as companions to board games, books, or experiment kits. Interactive experiences that extend your product beyond the box.
Education
Learning games, quiz apps, gamified content. Mechanics that are actually fun — and still teach something.
Startups & Studios
Prototype fast, iterate faster. No overhead, direct line to the developer, fair pricing.
How a collaboration looks
First Call
We talk briefly about your project, scope, timeline, budget. No bullshit, no pitch theater.
Proposal & Concept
You get a concrete proposal with a clear scope. What's in is in.
Development
Short iterations, regular updates. You always see what's happening, no black-box development.
Launch & Handover
Full handover of the project including code, assets and documentation. You own the result.
Sounds good?
Drop me a line about what you're building. No form, no ticket system, just an email. I reply within 48 hours.
Start a project →Currently: taking projects.