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TOTAKU GAMES / SERVICES

We build
your app.

TOTAKU GAMES is a small experienced studio based in Stuttgart, Baden-Württemberg, Germany, specializing in (mobile) games, AR/VR experiences, cross-platform apps and gamification systems. We use Unity, Godot and Flutter to build high-quality apps without the overhead of a bloated agency setup. Direct communication, clean code, and apps that actually work.

Built with & on

Unity
Godot
Flutter
Android
iOS
WebAR
MFG BW Network
01
UnityGodot

Games & Interactive Experiences

Full game development or interactive experiences. From concept to launch. Unity for high-fidelity visuals, Godot for lean and performant projects. Both first-class.

  • Mobile games (Android & iOS)
  • Companion apps for board games & books
  • Educational games & gamification
  • Prototypes & proof-of-concepts
02
FlutterDartMultiplatform

Cross-Platform Apps

One codebase, every platform. Flutter delivers native performance on Android, iOS, desktop and web. Ideal for utility apps, tools, and UI-heavy applications.

  • Android, iOS, Desktop, Web
  • Companion apps for physical products
  • Data-driven applications
  • UI-intensive tools
03
ARVRMobile

AR & VR Experiences

Augmented reality in the browser or as a native app, no extra hardware required. From interactive product visualizations to fully immersive VR experiences.

  • Mobile AR (Android & iOS)
  • WebAR — no app download needed
  • Product visualization & marketing
  • Education & trade show experiences
04
GamificationBackend

Gamification & Backend

Points, achievements, leaderboards, daily challenges, game mechanics that bring users back. Including the backend infrastructure to support them.

  • Points, badges & leaderboards
  • REST APIs & database integration
  • User management & progress tracking
  • Self-hosted or cloud deployment

Who is this for?

Publishers

Apps as companions to board games, books, or experiment kits. Interactive experiences that extend your product beyond the box.

Education

Learning games, quiz apps, gamified content. Mechanics that are actually fun — and still teach something.

Startups & Studios

Prototype fast, iterate faster. No overhead, direct line to the developer, fair pricing.

How a collaboration looks

01

First Call

We talk briefly about your project, scope, timeline, budget. No bullshit, no pitch theater.

02

Proposal & Concept

You get a concrete proposal with a clear scope. What's in is in.

03

Development

Short iterations, regular updates. You always see what's happening, no black-box development.

04

Launch & Handover

Full handover of the project including code, assets and documentation. You own the result.

Sounds good?

Drop me a line about what you're building. No form, no ticket system, just an email. I reply within 48 hours.

Start a project →

Currently: taking projects.